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Maxwell render materials 2.x
Maxwell render materials 2.x












maxwell render materials 2.x

This parameter is set to a random value each time a MXS is opened and should not be changed during normal rendering. The blended shadow pass image will take these changes into account. For example you can change the brightness of an emitter using MultiLight which could then brighten up the shadow cast by another emitter. If the Multilight feature is enabled, Maxwell exports all the shadow buffers corresponding to each individual light emitter separately during the same render process, as well as a shadow pass of all the shadows cast by each emitter “blended” together, giving an extraordinary control over the compositing during the post-production process. For more information about Multilight, see the Multilight section. The options Embedded/Separated allow you to export all each emitters influence as independent images, or save only the composed image. Multilightĭisabled / Intensity / Color enables the different Multilight modes. To render frames 1 through 10, type in 1-10. For example: 5,8,9 will render frames name0005.mxs, name0008.mxs and name0009.mxs. Specify a range of MXS frames to be rendered. In fact, the same Sampling Levels in Maxwell 2 show a much higher quality than those in Maxwell 1.x. It is important to remark that the Sampling Level standards were re-written for Maxwell Render version 2, so it cannot be used as a quality comparing parameter for images created in version 1.x and version 2.x.

maxwell render materials 2.x maxwell render materials 2.x

Some scenes can be completely noise-free at SL=8 or even earlier, while others may need to get to SL=16 or higher. It is important to know that there is no standard SL value to get an acceptable quality level, because it depends entirely on the scene. As with the “render time” parameter, a higher sampling level will give a cleaner and more accurate image. The render will stop when this SL is reached. The longer the time, the cleaner and more accurate your image will be. Set the maximum render time (in minutes) for the render.














Maxwell render materials 2.x